Hello! I am Bagel from Bagel Bits Bakery, a solo indie developer mostly making games in the Godot game engine.
I prefer working in a 2D environment, making games out of pixel art. However, I have been working more in a 3D environment recently. Combining the use of 3D models with pixel art.
With my 5 years of programming experience (as of Jan 11 2026), with 3 of those being focus in games, my preferred role is being a gameplay programmer, mixed with gameplay designer. But when working on my own, which I usually am, I enjoy doing all of the roles.
This is my favourite 3D Render of mine